Wrapping Up Grapple Guys

End of the line for Grapple Guys & some exciting updates!

Game Dev Update

Loads of exciting stuff happening here! There’s only a couple days left on my Two Week Challenge for Grapple Guys (two or three, kind of lost track). The game is functional, and I re-designed the test level! All that’s left now is the background image. Not entirely happy with the new version of the test level, but it’s certainly an improvement. Since I have some extra time left I’m going to test the game out with some friends, and hopefully incorporate that feedback.

This should be on https://itch.io/ in the coming week as a Pay-What-You-Want title. I’m also going to be uploading a recap of the past couple days to my YouTube Channel. Additionally, I’m going to work on writing a post-mortem of the experience.

In other news, I’m entering the Make it SUPERHOT competition! This was a lovely little coincidence as the next project for the Two Week Challenge was inspired by SUPERHOT. So, instead of a Two Week Challenge it’s becoming a 36 Day Challenge! I’m really excited to try out a longer development cycle for a solo project.

The great thing about this competition is that it’s already forced me to rethink/redesign multiple elements of my original concept. And they’re all solid improvements! Constraints definitely inspire creativity. The only downside to this is I’ll have to postpone the grappling hook tutorial I had planned.

Other Work

Website is ready, just looking at options for hosting & deploying it. I’ve never had to (properly) deploy a web app so I’m a bit nervous! Desperately checking, and double-checking, that I’ve done everything correctly. Once myself and Travis work on some logistical snags we’ll be firing it up.

Free Time (Procrastination)

Managed to get my tabletop RPG group (semi)reunited this week. A long-awaited Pathfinder session I’ve been planning was meant to go ahead but we had some last-minute cancellations. While frustrating, it gave me the opportunity to test out Fragged Empire, a sci-fi RPG I’ve been excited to run for some time. Thanks to some pre-gens and an intro adventure we had a wonderful space-ferring time which ended in mutiny and the party scuttling their space ship to stop a deadly virus from being released into the galaxy. Definitely not the ending I expected.

Anyway, that’s it for this week. For more regular updates you can find me on Twitter. Alternatively if you just want Grapple Guys/Two Week Challenge content I try to post regular updates to YouTube. I’m also thinking of branching out, and making more post that aren’t related to my own game dev adventures. Maybe some tabletop RPG content, or musings on game development as a whole. In the mean time, stay tuned for next week where I’ll hopefully have some interesting updates to share with you guys!

Written on January 18, 2017